May. 23rd, 2021 01:21 pm
A rough guide to toon shading in Blender
I've been really getting into creating non photorealistic rendered backgrounds resembling anime, with flat colours and simple shapes.

Everything I know comes from some really great Youtube tutorials but I haven't seen any broad guides laying out the general approach I personally use. I'm very new to this so I'm sure there's better methods out there, but if nothing else this can help point people towards some good tutorials!
( Read more... )

Everything I know comes from some really great Youtube tutorials but I haven't seen any broad guides laying out the general approach I personally use. I'm very new to this so I'm sure there's better methods out there, but if nothing else this can help point people towards some good tutorials!
( Read more... )